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reconhokie
Joined: 08/21/2012
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@EDGEMAN recently went to an F1 sim racing center with some buddies. It

was pretty interesting. We had some head on head races, simulating different cars on different tracks (Laguna Seca was a Mazda vs. an F1 for a European track). Was a workout. Sim / haptic / breaking performance was realistic- screen imagery was kind of cartoonish. Looking back, for the cost, I’d expect the (in game) track visuals to be more realistic. But overall it was interesting. Other people there were really, really into F1 racing (including friends). I don’t follow the sport as closely. I was in mex city recently and they just had the F1 race there in June. City was plastered with Brad Pitt posters. Cannot imagine where they’d race- Mex city streets suck for traffic, and there are so many protests going on it gets insane trying to get across town for meetings, etc. because there’s always something shutting down the roads.
Posted: 07/14/2025 at 09:40 AM ET

Thread Replies (3)

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@EDGEMAN recently went to an F1 sim racing center with some buddies. It
reconhokie 07/14/25 09:40 AM ET
How do they simulate inertia/braking? Does the "cockpit" move backwards?**
MP4VT2004 07/14/25 08:15 PM ET
Not trying to blow you off but I put together this whole essay on how every
reconhokie 07/15/25 05:04 AM ET
Neat. If it was pricy, it should have had great graphics and...
EDGEMAN 07/14/25 10:25 AM ET